Erich Kaestner Museum Dresden

Erich Kaestner Museum Dresden

Museum/exhibition architecture, color concept, space program, reconstruction of the museum building, event and administration areas

The micromuseum®, a modern piece of architecture, artwork and interactive working tool developed by Ruairí O’Brien, reflects the multifaceted personality and work of the world-famous children’s book author, poet, media man and journalist Erich Kaestner.

The careful insertion of a new “heart” into the listed Villa Augustin on Albertplatz, the former home of Kaestner’s uncle, by means of a micro-architectural implantation of a house into the house -consisting of a multimedia core and 13 mobile life-size information modules- creates a lively bridge between past, present and future as well as all generations. By examining and operating the life-size building blocks as well as the multimedia components, the visitor gains access to the exhibition content and provides insights into the complex Erich Kaestner world. Into which he can gain insights on a self-directed route and at his own pace.

Services: Museum concept, planning HOAI Lph.1-9, exhibition design and graphics
Client: Förderverein für das Erich Kästner Museum Dresden


The interactive journey of discovery

In Dresden’s Neustadt, where Erich Kaestner lived from 1899 to 1917, the concept of a “walk-in treasure chest” was staged by Ruairi O’Brien. While the conventional museum usually only invites its guests to contemplate, the visitor of the interactive micromuseum has to become active himself.
When the visitor enters the museum at Antonstr. 1, he stands directly in front of an elegant object that stands two meters high, three meters long and 1.2 meters wide. This object is the museum itself, it is a work of art in itself, which the visitor must examine and operate in order to access the information it contains. Like building blocks, a dozen individual parts can be detached, the interior parts of which turn out to be well-stocked bookshelves, drawers that can be pulled open, and display cases for photographs and personal objects. A walk-in core is installed in the center of the room, a kind of multimedia time machine. In addition to books and other original objects, the Kaestner researcher will find audio and video technology as well as a work station in the core, by means of which the latest information on Erich Kaestner can be accessed in several languages.
Through architectural work, Ruairi O’Brien illustrates and unites several real spaces from Kaestner’s life in one place. The use of the virtual space achieves the greatest possible audience impact while at the same time providing ecological benefits by saving movement.


The architectural concept

Through the resource-saving, micro-architectural implantation, Ruairi O’Brien’s museum concept not only revitalized authentic old building fabric, but at the same time made an important urban area in the middle of Dresden’s Neustadt accessible to the public for the first time.
This living preservation of historical buildings fulfills the claim of preserving the historical and transporting it into the present and future by bringing the existing identity (old building structure) to fruition and placing it in harmony with the new (current content and functionality).
The individual visitor is invited to discover the life-size museum building blocks according to his or her own mood and individual pace and to “look behind” them, to delve into individual objects. Each of these building blocks is an independent object that, together with the other elements, in turn forms a self-sufficient whole.

Light Story Teller memorial area Dresden north

Light Story Teller

Art – Architecture – Light concept for the memorial area Dresden North – Competition entry

The concept light storyteller is an expression of an immersive culture of remembrance. The light/shadow sculptures, which can be executed in different heights, dimensions and angles, intertwine the historical past with the sensual present, mark interdependencies between the places of remembrance and involve visitors in an immediate, low-threshold way through interaction with solar geometry.

The urban dimensioning takes up the meaning of the theme and the scale of the area/site in question. The aesthetic language expresses the existential hardness and force of the historical events, makes perpetrator attitude and victim feeling tangible. The light counter objects form a roof, are flexible anchor points, create microclimatic, sensually and cognitively stimulating spaces for diverse individual and communal, for analog, media and digital interventions, reflections and activities.

Diverse light guidance and control variants are playable via a light-shadow plan with narrative dramaturgy.

Exhibition TME, Washington D.C.

Exhibition TME, Washington D.C.

Travelling Micromuseum Exhibition of the Erich Kaestner Museum

On October 29, 2014, the Travelling Micromusem Exhibition (TME) in honor of the famous German writer Erich Kaestner opened in Washington D. C. at the German Embassy (designed by Egon Eiermann in 1962). In the years between 1962 and 1964, the embassy building was built according to a design by Egon Eiermann. It is the only building of this architect outside Germany. It was renovated from 2010 to 2014. The mobile exhibition, which will be shown in other U.S. cities over the next six months, was conceived and created by architect and lighting designer Ruairi O’Brien. He is also president of the Erich Kaestner Museum in Dresden.
The aim of O’Brien’s concept is to present the important stages in the life of the author, who became world-famous particularly through his children’s books. The individual sections of the Micromuseum reflect the stations in Kaestner’s life, his four major places of activity Dresden, Leipzig, Berlin and Munich.
Kaestner draws portraits of big city life in many of his books. This is particularly inspiring for architects and urban planners, because the depictions of a city like Berlin in the 1930s, which Kaestner describes in works like “Emil and the Detectives” or “Fabian,” are like a kind of blueprint for cities that no longer exist. This element also appears in his autobiography “Als ich ein kleiner Junge war”. Here, Kaestner describes Dresden before the bombing on February 13, 1945, impressively showing that some aspects of a city are irretrievably lost after its destruction. Such a book is a reminder that war destroys many things irretrievably.

SKD Museum Laboratory

SKD Museum Lab

Interactive Museum Project for the Dresden State Art Collections

In order to make it possible for students of different ages to actively experience how a museum collection is created, architect Ruairí O’Brien developed the “Museum Lab” as an extracurricular learning opportunity for students on the occasion of the 450th anniversary of the Dresden State Art Collections in 2010.

Extracurricular learning venues have complemented and extended primary instruction in schools since the beginning of the reform education movements. As important mediators of cultural education, museums represent special out-of-school learning venues. To enable students of different ages to actively experience how a museum collection is created, Ruairí O’Brien developed the “Museum Lab” as an extracurricular learning opportunity for students on the occasion of the 450th anniversary of the Dresden State Art Collections in 2010.

The centerpiece: an interactive sculpture

The centerpiece of this special learning environment is an interactive sculpture designed by O’Brien, which served as an experimental collection and presentation surface. In five successive workshops, different groups of students dealt with the themes of “Creation,” “Desire,” “Inquisitiveness,” “Confrontation,” and “Radiance,” thus working through the developmental stages of a museum collection in a playful, compressed form.

Learning big things on a small scale

Each group first dealt with the results of the previous group’s work and then worked on them further. The students experienced “in fast motion” what it means to create a complete work over several generations and to deal responsibly with cultural heritage. This gave them a playful introduction to the institution of museums and allowed them to reflect on the role and significance that museums have for themselves and for society.

More info at: www.skd-museumslabor.blogspot.de


Hologram Machine German Hygiene Museum

Hologram Machine

Holographic Exhibition Module for the German Hygiene Museum, Dresden

The architectural concept conveys the history of the building in the mirror of its leading objects. The human being as a body that can be disassembled and made transparent is compared to architecture and inspired by it (structural representation of skin, skeleton, organs; proportions, symmetry / asymmetry etc.). The wholeness of the human body, assembled from individual parts, corresponds to the interplay of architectural modules, each of which, as a microarchitectural, self-sufficient element, at the same time forms a part of the whole. A first module, the architectural installation “Winged Altar” for the “Anima” returning from EXPO 2000, was already on display at the German Hygiene Museum.

Client: German Hygiene Museum Foundation

Science-Fiction City, Study Amusement park

Science-Fiction City, Bischofswerda

Study Amusement Park on Historical Industrial Wasteland

Science-Fiction City, feasibility study amusement park, project development (phase 1) SABRA – Bischofswerda site.

The task was to develop a conceptual idea for the revitalization and economically sustainable development of a derelict industrial site, taking into account local and regional location factors, with the aim of creating a use with a high level of attractiveness and super-regional appeal, which would entail the development of further commercial marketing opportunities and create development impulses for the city and region.

Result: Visionary development concept for the Science Fiction-City theme park with a basic investigation of the topic, architecture, feasibility, realization:

Potential analysis (location, theme)

Architecture (including the existing historical monuments)

Dramaturgy concept

Investment cost estimate

Development stage plan

Investor publication (bilingual project description for the acquisition of investors in the international area)

Client: City administration Bischofswerda, Lord Mayor, City Marketing

Leipzig, Information Sculpture “89”

Leipzig, Information Sculpture “89”

20 years of peaceful revolution – information sculpture / exhibition

Client: City of Leipzig / Leipzig Tourismus und Marketing GmbH

On the occasion of the anniversary of the peaceful revolution this spatial information-sculpture was created. Panels inform about the historical event in autumn 1989, and about the Leipzig Light Festival and the artists participating in it. The sculpture thus forms a connecting element to the current installations taking place in public space and informs visitors about the historical events of 1989.

Museum Container Saxony State Office for Archaeology, Dresden

Museum Container Saxony State Office for Archaeology, Dresden

A construction container was erected for the State Office for Archaeology at the Neumarkt excavation site and redesigned as an info container: Visitors could inform themselves about the status of the archaeological excavations and ancient Saxony as well as the State Museum of Prehistory during the excavation process.

Service: Exhibition concept / architecture / design

Client: State Office for Archaeology, 2000

Multi-generation house Pilnitz, Dresden

Multi-generation house Pilnitz, Dresden

The aim of the development is a building ensemble consisting of a multi-party house for five to six parties and a single-family house, which blends harmoniously into the townscape.

The central element of the multi-party building is the common “hall” as a connecting element. This common area (a kind of lobby) serves in flexible use as a place to get together, celebrate and at the same time as an access space for the apartments, which promotes the meeting of the residents with each other. A striking staircase leads to the upper floors, and an elevator connection is also provided (wheelchair accessible). All apartments have a balcony or terrace. The house has a basement, which can partially extend under the courtyard area. This courtyard area serves to extend the “hall” into the outdoor space for outdoor gathering and socializing. Furthermore, the roofscape of four pent roofs is optimized for solar energy use.

The single-family house on the street complements the ensemble and closes a gap in the village landscape that has been open for three decades. In the direction of the street, a more traditional arrangement of the facade with classical window divisions and proportions is planned here. For the design of the rear side towards the garden, a modern extroverted facade with large windows is possible. Depending on the height of the building, the gable roof can be used as a living area or alternatively as storage space. Solar use is also possible here on the south-west facing side of the roof.

The Dresden district of Pillnitz has achieved national fame through its baroque palace complex and its associated extensive green spaces, which extend directly along the Elbe. The surrounding area has a small-scale character, with up to three-story residential buildings, flat garages and extensions, front gardens and smaller lawns. The roof landscape is characterized by gable, hip and crippled hip roofs.